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Environment Design : Fire & Sunshine

🚀 Unveiling My Creative Journey! 🚀

I'm thrilled to share a sneak peek of my latest project: a storytelling game environment level crafted with passion and precision đŸ•šī¸âœ¨

In this showcase, you'll see:
👉 Hero prop : The giant sword meticulously modeled in Autodesk Maya, sculpted in ZBrush, and textured in Substance Painter.
👉 Stunning terrains, smoke and lush plants sourced from the Unreal Marketplace.
👉 A captivating soundtrack by Mike Kripak, sourced from Pixabay.

I know still it needs a lot of improvements but still posting to get your attention, expert opinions, critics and motivations to dig it more. Here I tried to highlight my skills in creating immersive, game-ready levels using Unreal Engine. Dive in and experience the magic of storytelling through game design! 🎮🌟

Check out the video below and let me know what you think!

Shot taken inside Unreal 5

Hero prop exp

Lighting rnd

Hero Prop : Sword of Pride

Hero Prop : Sword of Pride

Low poly Sword

Low poly Sword

High poly sculpted in Zbrush

High poly sculpted in Zbrush

Concept Art

Concept Art