Hello!
Here I am presenting a combined project of digital sculpting I did with ZBrush for the first term submission of Game Art and Animation program in Seneca College. The main purpose of sculpting and retopo those props such as - Rocks, tree, ground surface, wall, Medieval door, Door knocker, Key, Torch and Gargoyle to use them as game assets in Unreal as well as improving my sculpting skills to prepare a final Diorama. I really liked it to learn and understand the industry standard process of digital sculpting.