Here is some simple procedurally generated male product design I developed as my Postgrad submission. I made a body moisturizer, a body spray and a face wash model from the very scratch in Houdini. Then I created an HDA consists with some convenient control parameters so that I can handle a bunch of variations in shape and size for all three products as well. After finishing the low poly modeling and UV in Houdini I textured those products by using Maya and Photoshop. And yes, I made that brand logo with Illustrator and gave the product's name pretty straight forward - 'MENZ'.
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