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Wrecking Mad : Game Character + Env. Concept Arts + UI/UX

Last couple of months, I was literally super busy with concepting characters for mobile game Wrecking Mad. I consistently explored an art direction by syncing our game vision, making bunch of character concepts, environment design, UI/UX, Storyboarding, promotional contents, 3d character and assets for this puzzle game. happy to share some of my artworks with you!
Hope you like it, thanks :)
Game link : https://breaking-mad.en.uptodown.com/android

Boss and enemies compact

Boss and enemies compact

Enemy concept : Squid

Enemy concept : Squid

Progress of Squid

Progress of Squid

Enemy concept : Monkey

Enemy concept : Monkey

Enemy concept : Sheep

Enemy concept : Sheep

Enemy concept : Bat

Enemy concept : Bat

All enemies with boss

All enemies with boss

Promotional Content Layout

Promotional Content Layout

Icon and feature image

Icon and feature image

Game Trailer (team work)

Storyboarding

Storyboarding

Hero character concept (Mad Man)

Hero character concept (Mad Man)

More hero character concepts exploration

More hero character concepts exploration

UI/UX Design

UI/UX Design